Lumo

Lumo is a corporate lighting solution designed for Spectral, combining functionality and aesthetics to enhance modern workspaces.

Date
In Progress
Role
Concept
CAD Modeling
Prototyping
Design for Manufacturing
Project Type
Industrial Design
User Experience
Manufacturing
Featured
Reuters
[Aug 2021]
Overview

Lumo is a refined pendant light that seamlessly blends functionality and aesthetics. Designed with dual light sources, it features a user-controlled spotlight for precise task illumination while simultaneously emitting a soft, ambient glow through the glass. This thoughtful approach prevents harsh glare, ensuring visual comfort while allowing users to tailor their lighting experience. With its elegant form and versatile functionality, Lumo enhances both productivity and atmosphere in modern workspaces and corporate settings.

Approach

Lumo's design approach prioritized refined light control, material efficiency, and seamless integration into corporate spaces. The development process involved rigorous prototyping and testing to optimize the interaction between directed and ambient lighting. Attention was given to material selection, to balance transparency, durability, and diffusion. The result is a thoughtfully engineered lighting solution that enhances workspace comfort and adaptability.

Challenges

Developing Lumo presented several challenges, from prototyping complexities to ensuring precise light distribution. Conducting light tests required multiple iterations to refine the balance between task illumination and ambient glow. Designing for manufacturing required optimizing components for efficient assembly and scalability, ensuring feasibility in production. Overcoming these challenges resulted in a lighting solution that is both visually striking and functionally seamless.

Prototyping & Testing

Process

Understanding the Space Paradigm

The current design process of a new mission is lacking consideration for higher human needs. The process focuses on retrofitting basic human needs in the machine in the stages of Implementation rather than considering all the human needs in the earlier stages of the process

Industry insights

Given the highly specialised nature of the space industry, it was important to engage with experts. I conducted semi-structured interviews with space engineers and space food researchers to collect insights and validate my research.

Project Methodology

I iterated the proposed methodology by using the development of the products as testing grounds to validate it and collect insights for improvements.

Testing through prototyping

I used a mix of prototyping probes and co-design workshops to test my hypothesis for an alternative methodology of creating human artefacts for space.

Testing through co-design workshops

Even though I was working in a vacuum with no real constraints and requirements, the findings helped me develop an iterative process and refine my methodology.